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live looping

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MMJ4M 19: Informal Music Learning Instruments

Like the previous chapter, chapter 19, on "Informal Music Learning Instruments" is more of show-and-tell than hands-on. In this chapter, VJ Manzo shows how Max/MSP/Jitter can be used to create programs that greatly facilitate the exploration of musical concepts like harmony. In addition to this pedagogical goal, though, I also see application of a lot of these principles and patches to my own hoped-for work on live looping with my saxophone, especially as VJ's patches might be good for harmonizing. Hmm... we'll have to see later this summer.

Completed:

  • Max/MSP/Jitter for Music, Ch. 19: Informal Music Learning Instruments (0 exercises)
  • Patches can be downloaded from http://db.tt/GBYLb0vY (Dead Link)
  • UPDATED LINK: Patches can now be downloaded from http://j.mp/1iy19Xl

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MMJ4M 15: Audio Effects and Processing

Chapter 15, "Audio Effects and Processing" of VJ Manzo's book Max/MSP/Jitter for Music shows how to manually create some simple effects – delays and white noise, in particular – and manipulate and visualize them. To get to that point, the chapter shows how to:
  • Create a umenu to give a dropdown list of effect sizes (although it may work better to provide checkboxes that allow for the selection of multiple effects)
  • Create a gate~ object (the MSP audio version) to direct the audio signal towards the appropriate effect patch depending on the effect selected in the umenu
  • Use the tapin~ object to store snippets of audio and the tapout~ object to delay playback
  • Use the transport object to provide global control of timing and playback, as well as the ability to specify timing in samples instead of millseconds
  • Create a umenu to provide a list of filter options and cascade~ and filtergraph~ objects to allow manual modification of those filters
  • Create a noise~ object to generate white noise
  • Use a preset object to save settings for the entire patch

My next big goal is to set up my KMI SoftStep foot controller to activate effects and possibly modify them while live looping, as both hands will be on my saxophone.

Completed:

  • Max/MSP/Jitter for Music, Ch. 15: Audio Effects and Processing (10 exercises)
  • Patches can be downloaded from http://db.tt/GBYLb0vY (Dead Link)
  • UPDATED LINK: Patches can now be downloaded from http://j.mp/1iy19Xl

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Live Looping Is Live!

[youtube=http://youtu.be/-M_MbxyV70c] Woo hoo! It's a tiny step but an important one, as this is our first successful experiment with live video looping, which will be central to our Dance Loops project at Utah Valley University. This video is based on motion sensitive recording and processing in Max/MSP/Jitter via my Mac's iSight camera. You'll notice that the movement from the first half persists during the second half, in which additional movement is layered. The looped videos for Dance Loops will be filmed with a Kinect video/depth camera and will probably be played back in a very different way, but this represents the first step in that direction.

 

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