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"Debauched Kinesthesia" and "Dance Loops" Let Loose (Sort of)

Well, I’ve sent out conference applications for Dance Loops... finally. I’ve added a couple of extremely amateurish videos as vaguely supportive material. Mostly, they both just show that it’s possible to use the Kinect and Jitter to do some video recording and effects. I’d much rather have actual demonstration videos with the looping in place but, well, that takes more time and we’re still working on things. The first application is for the National Conference on Undergraduate Research (NCUR), which will meet at the University of Kentucky in April of 2014. That application uses the very exciting title of “Dance Loops: A Dance Performance with Live, Interactive Video Looping.” (At least it’s self-descriptive.) Here's the video:

The other application is for ISEA2014, the 20th International Symposium on Electronic Art, which meets in Dubai (!) in November of 2014. That one gets a much more interesting title: “Debauched Kinesthesia: The Proprioceptive Remix.” Woo hoo! By the way, “debauched kinesthesia” has nothing to do with debauchery. Rather, it’s a term from the Alexander Technique, which my wife Jacque Bell teaches, that refers to the disconnect that many people have between what they think their body is doing and what it actually is doing. And “proprioceptive” because that refers to the sense of where your own body is and what it’s doing, and “remix” because the dancers will be able to rearrange and replay videos of their own dancing while they themselves are dancing. Very exciting! Anyhow, here’s the not-very-helpful video that accompanied that application:

So, we’ll see what happens. It may be that I get to travel across the country with a few students in April, and maybe even around the world later that year. I’ll let you know what happens!

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MMJ4M 17: Working with Video Files

The second major Jitter-related chapter in VJ Manzo's book Max/MSP/Jitter for Music has to do with accessing and playing previously recorded video. It turns out that this is more complicated than using a live video stream – not what I would have guessed but, now that I've done the work, it makes sense.

I especially like the jit.scissors command that slices the video window into many small pieces. (Truthfully, the object names in Max/MSP/Jitter are hilarious; not the sort of thing you can get away with in a larger corporate environment.) Things started getting very spaghetti-like, so I show a couple of the patches in both their locked and unlocked states. But, overall, I am made keenly aware of how different things can work in this program as opposed to Processing, with which I am more accustomed.

Completed:

  • Max/MSP/Jitter for Music, Ch. 17: Working with Video Files (12 exercises)
  • Patches can be downloaded from http://db.tt/GBYLb0vY (Dead Link)
  • UPDATED LINK: Patches can now be downloaded from http://j.mp/1iy19Xl

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MMJ4M 16: Working with Live Video

Chapter 16 of VJ Manzo's book Max/MSP/Jitter for Music, "Working with Live Video," is the first chapter to deal with Jitter, which is the video component of Max/MSP. This also makes it the first official chapter for my independent studies course with Lien Fan Shen of the Department of Film and Media Arts at the University of Utah. I'm excited because this part connects more directly with the work that I have done in Processing and with the Dance Loops project that I'm working on at Utah Valley University.

The exercises in this chapter all involved grabbing a live video stream from my computer's camera and then performing a series of color transformations on it, culminating with the use of a MIDI keyboard to do so. Fascinating!

Completed:

  • Max/MSP/Jitter for Music, Ch. 16: Working with Live Video (11 exercises)
  • Patches can be downloaded from http://db.tt/GBYLb0vY (Dead Link)
  • UPDATED LINK: Patches can now be downloaded from http://j.mp/1iy19Xl

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